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THE DAILY CARD TABLE YCJF668.COM PLAY AT YOUR PACE

A HAND FOR THE MARGIN · A NOTE OF POSSIBILITY

Spiderette

Keep a note of what matters in Spiderette. Use this page as a reference during your visit.

One table.
Endless possibilities.
Learn the rules

4 SUITS Ready to play
Time 00:00 Moves 0 Runs 0 / 4

Select a face-up card, then a destination column. Dragging also works.

NOTES FROM THE TABLE

Meet Spiderette

The tableau contains seven columns rather than ten. Spiderette on ycjf668.com uses one 52-card deck with all four suits. Four complete same-suit King-to-Ace runs win the game. The smaller deck does not remove the need to manage suit changes.

The opening staircase

The opening tableau contains 28 cards altogether. Only the bottom card of each initial column is face up. The first opening column contains one card and each following column contains one more. The seventh opening column contains seven cards.

The remaining deck

Keep these points in mind. Spiderette begins with 24 cards in the stock. A full stock deal adds one card to each of the seven columns. The stock is used in deals of seven, seven, seven and three cards. The final stock deal contains three cards for the first three columns.

Build down by rank

Here are the details for this mode. A destination card may belong to a different suit. A single exposed card can land on another exposed card exactly one rank higher. Any exposed card may enter an empty column. A King can enter only an empty column because no rank is higher.

Move a sequence

The following details apply here. A movable group must be face up and descend in one suit. Selecting a shorter matching segment can reveal an available group move. The selected group's leading card determines which destination rank is legal. A mixed-suit descending sequence cannot move as one group.

Expose another card

An exposed hidden card can create another possible destination. No separate click is needed to reveal a newly uncovered card. Moving all exposed cards off a hidden card turns that hidden card face up. Undo restores a hidden card's earlier state when the revealing action is reversed.

Prepare to use the stock

Keep these points in mind. An empty column prevents dealing even when only the final three stock cards remain. Any valid movable group can fill an empty column. This Spiderette version requires every column to contain a card before a stock deal. A stock deal may interrupt a sequence you were assembling.

Collect all four suits

A few details help explain this feature. One run is needed for spades, hearts, clubs and diamonds. Four collected runs account for every card in the deck. A qualifying run contains thirteen cards of one suit from King down to Ace. A complete face-up run is removed automatically from the bottom of a column.

Useful practice controls

Here are the details for this mode. A random Spiderette shuffle is not advertised as guaranteed winnable. Hint suggests a legal move without checking every possible future continuation. Replay starts the same Spiderette shuffle again. Undo reverses a successful move or stock deal while recent history is available.

Local progress and results

Keep these points in mind. Spiderette has its own saved position in this browser when saving is enabled. Clearing this website's local game data removes the saved Spiderette position and results. Reloading the page can resume that position. My Statistics records Spiderette separately from standard Spider.